A major launch campaign for EA Sports FC24, blending motion capture performances with real-time Frostbite engine environments. The project was produced at The Mill with extensive CG animation, environment work, and compositing to create seamless gameplay-to-live action hybrid content.
I served as a Compositor on the live action VFX portion at The Mill, working under 2D Lead Ruairi Twohig to integrate motion capture elements with CG environments.